The 80Days project is a path-finding research initiative of the European Union’s Seventh Framework Programme for research and technological development (FP7) to explore new frontiers in Digital Educational Games (DEGs), which combine effective learning with fun and pleasure.
Reaching this desirable vision, DEGs may compete against their non-educational counterparts in terms of narrative and gaming quality. Since computer games won our children’s hearts anyway, such combination may prevent the parents’ hearts to be broken.
To cross today’s horizon of educational games, a scientifically sound and valid methodological and technological foundation is required. Grounding on this mission, 80Days is a RTD project concerned with theories, methodologies, and technologies for game-based learning.
To accomplish a significant step towards successful and effective educational games, 80Days is addressing the following two main objectives: First, integrating models of adaptive personalised learning with those of adaptive interactive storytelling, and second, merging virtual game environments with existing learning resources, thus reducing development costs and time. These fusions will result in an adaptive and responsive system, enabling the understanding of active learning processes within a virtual learning environment, adapting to individual needs and abilities, and therefore fully exploiting the learners’ capabilities.